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Decoupling player appearance from progression

by mnemesis, Sunday, March 31, 2013, 21:23 (4254 days ago) @ Cody Miller

Connect the dots. It's all related.

If you were actually able to freely choose which challenges to undertake, then a player investment system is not necessary, and no damage is done to the game.

But you aren't really able to freely choose, since ingrained player investment systems tie into your ability to play the game and must be undertaken in one form or another since they themselves become part of the mechanics. Achievements are mostly harmless since they truly can be ignored, but what's being built for Destiny isn't.

I'd love to be a game developer, creating all the elements necessary so that every possible player interaction would lead to every possible outcome so that players could decide whatever they wanted and they'd always have an interesting experience and the game would be super fun. That would be neat. Cody would be so proud.

But then he'd just troll about something else though, I guess. :(


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