Decoupling player appearance from progression
So you'd suggest something more similar to how custom challenges were handled in Reach, post-turnover?
I think ideally I'd want a game created without any achievements / challenges / player investment systems, but have a strong community from which ideas for new ways to play are generated.
So essentially like custom challenges, but not having any explicit in game rewards.
Complete thread:
- Decoupling player appearance from progression -
kapowaz,
2013-03-29, 18:35
- Decoupling player appearance from progression - ZackDark, 2013-03-29, 18:59
- Decoupling player appearance from progression -
mikefishr,
2013-03-29, 22:14
- Decoupling player appearance from progression -
Leisandir,
2013-03-30, 04:43
- I vote no to locked items -
scarab,
2013-03-30, 06:02
- I vote no to locked items -
Kalamari,
2013-03-30, 07:35
- How I Hope It Is - Wakko45, 2013-03-31, 12:51
- I vote no to locked items - General Vagueness, 2013-04-07, 15:39
- I vote no to locked items -
Kalamari,
2013-03-30, 07:35
- Decoupling player appearance from progression -
mikefishr,
2013-03-30, 19:29
- Decoupling player appearance from progression -
ZackDark,
2013-03-30, 19:49
- Decoupling player appearance from progression -
RC,
2013-03-31, 06:20
- Decoupling player appearance from progression - Malagate, 2013-03-31, 07:40
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 13:23
- Decoupling player appearance from progression - kapowaz, 2013-03-31, 13:46
- Decoupling player appearance from progression -
Xenos,
2013-03-31, 14:05
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 14:39
- Decoupling player appearance from progression -
Xenos,
2013-03-31, 14:40
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 14:44
- Decoupling player appearance from progression -
Xenos,
2013-03-31, 14:47
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 14:56
- Decoupling player appearance from progression - Xenos, 2013-03-31, 15:09
- Decoupling player appearance from progression -
ZackDark,
2013-03-31, 15:23
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 15:43
- Decoupling player appearance from progression - Flynn J Taggart, 2013-03-31, 17:52
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 15:43
- Decoupling player appearance from progression -
mnemesis,
2013-03-31, 21:23
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 22:05
- Decoupling player appearance from progression - Ragashingo, 2013-03-31, 22:24
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 22:05
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 14:56
- Decoupling player appearance from progression -
Xenos,
2013-03-31, 14:47
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 14:44
- How much choice do you really think you have, Cody? -
RC,
2013-03-31, 16:22
- How much choice do you really think you have, Cody? -
Cody Miller,
2013-03-31, 17:05
- How much choice do you really think you have, Cody? - ZackDark, 2013-03-31, 18:12
- How much choice do you really think you have, Cody? - RC, 2013-04-01, 07:48
- How much choice do you really think you have, Cody? -
Jillybean,
2013-04-01, 10:16
- How much choice do you really think you have, Cody? -
ferrex,
2013-04-01, 19:58
- How much choice do you really think you have, Cody? - kapowaz, 2013-04-02, 23:44
- How much choice do you really think you have, Cody? -
ferrex,
2013-04-01, 19:58
- How much choice do you really think you have, Cody? -
General Vagueness,
2013-04-07, 16:42
- We make games we like to play. - Xenos, 2013-04-07, 22:37
- How much choice do you really think you have, Cody? -
Cody Miller,
2013-03-31, 17:05
- Decoupling player appearance from progression -
kapowaz,
2013-03-31, 16:36
- Camel beauty pageant. - Quirel, 2013-03-31, 18:28
- Decoupling player appearance from progression -
Xenos,
2013-03-31, 14:40
- Decoupling player appearance from progression -
Cody Miller,
2013-03-31, 14:39
- Decoupling player appearance from progression -
Leisandir,
2013-03-31, 15:50
- Decoupling player appearance from progression - Malagate, 2013-03-31, 17:55
- Excellent points -
Xenos,
2013-03-31, 20:47
- Excellent points -
kapowaz,
2013-04-01, 00:09
- Excellent points - Xenos, 2013-04-01, 06:47
- Excellent points -
kapowaz,
2013-04-01, 00:09
- Decoupling player appearance from progression -
RC,
2013-03-31, 06:20
- Decoupling player appearance from progression -
ZackDark,
2013-03-30, 19:49
- I vote no to locked items -
scarab,
2013-03-30, 06:02
- Decoupling player appearance from progression -
Leisandir,
2013-03-30, 04:43
- Decoupling player appearance from progression -
Tawpgun,
2013-03-31, 07:07
- Decoupling player appearance from progression - zumphry, 2013-03-31, 09:58