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Don't tempt them! (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, June 23, 2015, 15:50 (3536 days ago) @ Leviathan

Connecting this back to my illustrations - I offer my comics in digital and print. I personally prefer print, but I understand a lot of people enjoy digital, and so I like having it as an option for them. As much as I want them to enjoy the same story, I have to draw a line somewhere. I can't sit and turn the pages for them or command them not to sit upside down on their couch and read it while monkeys dance around them trying to distract them. If my actual content is there, I'm fine with the audience choosing how they consume it.

I've said elsewhere, but perhaps for someone starting like you, or for films, such compromises are of commercial necessity. Most films today can't make money without TV and DVD. That compromise is necessary for the thing to exist at all.

But remember, Destiny is only being played one way on one of four specific consoles. No compromise beyond the awful low res visuals of last gen is necessary for Destiny to exist (and I would even say it would have existed just fine without last gen, which made up a small portion of overall sales).

This is not a necessary compromise.


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