Avatar

Speaking of a Wolf Pack dropping in. (Destiny)

by Miguel Chavez, Monday, August 17, 2015, 01:32 (3484 days ago) @ narcogen

Are video games supposed to be places where nothing bad ever happens, or where every aspect of the world is under the complete control of the player, even when there's more than one player?


I wouldn't say complete control. There'd be no challenge then. But I think the ability of the player to overcome the challenges should rest solely in their control.


Gotta disagree. The player is not God. Most challenges? Sure. Possibly even the vast majority. But all? No. Sometimes you just have to run away, and sometimes there's no getting out alive.

That probably does explain the whining about the endings of Mass Effect 3 and Fallout 3, among other things.

I feel better about game universes where the player isn't the biggest or only thing there is.

You've just triggered a connection in my head. I realize now how being an arcade junkie in the 70's/80's made me the kind of gamer I am today.

Asteroids and Defender imbued very key concepts firmly into my medulla.

Thanks Narc.


Complete thread:

 RSS Feed of thread