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Arcades and Payment (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, August 17, 2015, 13:35 (3484 days ago) @ Miguel Chavez

Bingo. 50/50, live or die.

I've firmly embraced 'random' for almost as long as I've been a sentient boy.

- M

That's fine, because that's a design choice and the player has to decide to take that risk. His choice to hit the button, so victory is still ultimately under his control.

There's a section in the original Lunar where you need to get an item to build a balloon to progress in the game. The item randomly drops form monsters in the Desert. THAT is bad, since you just have to keep fighting, waiting for the drop with no control over it.


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