Avatar

On a related note... (Destiny)

by CruelLEGACEY @, Toronto, Thursday, December 03, 2015, 22:56 (3307 days ago) @ Claude Errera

It's different if you have a group that plays together all the time... but I've found that the Sisters are consistently the HARDEST part of the raid, bar none, for groups with folks who don't normally play as a unit.

The reason is simple: running the spark is the most complicated part of the section (whether you think that's very complicated or not very complicated is not really relevant; it's MORE complicated than any other job), and not everyone is good at it... and the Sisters force the job on a random member of the team every single run. No other section is like this - Warpriest lets you pick your aura-holders (at least the starting ones), Golgoroth lets you pick your gazers, Oryx lets you pick your runner. Only the sisters force this not-everyone-is-good-at-it job on a random member of the team, at least twice and often up to 4 times per raid. (Not including the wipes. :) )

I've found the door/totem section before the Warpriest can a challenge for similar reasons: every player is forced to perform every role over the course of the encounter. It's quite a bit to learn all at once, which can make it tricky.


Complete thread:

 RSS Feed of thread