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I hadn't thought of it like that. (Gaming)

by cheapLEY @, Thursday, May 12, 2016, 17:56 (2914 days ago) @ Cody Miller

I honestly hadn't really considered that, but I think you're absolutely right. Everything behaves basically exactly like I would expect it to, and that goes a long way towards selling the entire experience. I don't think I ever thought about how mechanics can play into the an Uncanny Valley just as much as visuals can.

Jeez, the more I talk about it, the more I just want to play it. I'm honestly starting to regret spending my day off today by running errands and doing productive things I needed to get done when I could have just spent the whole day playing Uncharted 4 . . .


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