RPGs are all about barriers (Destiny)

by Fuertisimo, Sunday, January 25, 2015, 09:07 (3382 days ago) @ Cody Miller

Lack of content. They needed a time sink to keep people playing. I think whatever redesign hit in the year before release really fucked up their plans, and this was their way of giving people something to do in the meantime.

Speculative of course, but that's my best guess. Maybe there were people there who really thought that was the way to go.


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