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Luke Smith on mistakes made in TDB and improvements with HoW (Destiny)

by Kahzgul, Monday, January 26, 2015, 10:27 (3381 days ago) @ slycrel

It reminds me a lot of Diablo 3. Instead of making drops random or random-ish and adjusting the numbers until they felt satifying to the average player, they figured out how long they wanted gearing up to take and adjusted drops to support that. So on average in diablo 3 it takes 4 hours of farming to upgrade one item. That's garbage as far as I'm concerned. Everything in the game should be aimed at what's the most fun, rather than what forces the player to spend the most time doing it.


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