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A crafting system? Hell - to the freaking - yes. (Destiny)

by RC ⌂, UK, Monday, January 26, 2015, 13:17 (3381 days ago) @ Cody Miller

A better solution would have been to simply get rid of upgrading armor and weapons altogether, or to make upgrades only things like sights, additional ammo packs, etc, which can be purchased from the gunsmith. Having upgrades primarily be increased damaged is really lazy and uninspired design.

I would much rather see items that you can get that add features to guns. Put something on to make your gun arc damage for example. Or maybe super secret modules add cool abilities that we haven't yet seen. The modules themselves could follow the rare / uncommon / legendary / exotic categorization, and a gun could perhaps only have one exotic module on at a time. Once on, they stay on, unless you pay the gunsmith to remove them.

There would be a lot more variety to top-tier weapons and armour if Crota dropped pieces that powered-up your weapons, rather than set weapons themselves.

An Arc-damage The Devil You Know? TAKE MY GLIMMER.


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