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What if we're coming at this from the wrong angle? (Destiny)

by CruelLEGACEY @, Toronto, Friday, August 21, 2015, 16:04 (3193 days ago) @ unoudid

An element is not the only thing that can make them desirable.


This is exactly it. Firefly on Fatebringer. Full Auto on VoC. Absolutely no recoil + ambush scope on Praedyth's Revenge. The near bottomless clip on Corrective Measure. White Nail on Black Hammer. Those are what really makes those weapons shine.

When you add elemental damage to the primaries it gives you little reason to use other weapons in the end game content though.

Outlaw + Firely is such an amazing combo of perks because a high percentage of PvE combat encounters feature very similar situations; Lots of low-level mobs running at you in tight clusters.

Perhaps the weapons don't need to change... maybe the encounters do?

The crota battle makes Red Death an excellent choice because of the mechanics involved. Omnigol makes the Abyss Defiant particularly useful, even though it has the wrong elemental damage for that boss. A single Necrochasm is rarely useful, but several of them working together during the Abyss can be devastating.

Perhaps if Destiny had a wider range of encounters with unique mechanics (as TTK is looking to deliver), we would find a wider range of primary weapons useful in different situations?


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