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Solution? (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, August 26, 2015, 15:22 (3172 days ago) @ Cody Miller
edited by Cody Miller, Wednesday, August 26, 2015, 15:27

Okay so people like their primaries for burns. Here is I think a good solution:

Shields can only be damaged by either kinetic, or their element.

That means you can only take out a captain's shields with a kinetic or arc weapon, a Wizard's with a solar or kinetic weapon, etc. Attack a Captain with Gjallarhorn? No damage if his shields are up.

This would allow elemental primaries to be ubiquitous, but give them a downside of not being able to damage some enemies at all. This would encourage special management so you had the appropriate element. And if you simply don't have a void weapon to damage minotaurs? Then you use kinetic as a fallback.

Bungie could design strikes and raids so that there are two or three shield types per strike, so that you either co-ordinate as a team with splitting up your elements, or you do the jack of all trades kinetic if you want to be safe. This encourages strategy, teamwork, gives kinetic weapons a benefit, encourages a wider variety of secondary and heavy weapons (Gjallarhorn would be replaced with other weapons more often), allows for perhaps useful kinetic specials and heavies, and still allows for the powerful feeling on burns since not all enemies have shields.


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