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No such switch. (Destiny)

by narcogen ⌂ @, Andover, Massachusetts, Tuesday, February 02, 2016, 23:52 (3453 days ago) @ CruelLEGACEY


Iron Banner has matchmaking so solo players can still play, and it has bounties so players can make some progress based on personal skill (even if their team is losing). When matchmaking fails to create balanced matches, game after game after game, AND the bounties suddenly switch from skill-based to win-based, I'd say that creates a bit of a problem.


IB bounties went from having one three-win bounty to having two one-win bounties, both out of a pool of nine.

Now:
https://www.reddit.com/r/DestinyTheGame/comments/3t5als/the_full_iron_banner_guide_to_ranking_up_fast_now/


Last year:
http://www.ign.com/wikis/destiny/Iron_Banner_Bounties


So the "sudden switch" is one more bounty (but one less required win) out of the three chosen randomly from a pool of nine each day over a multi-day event.


You're not accounting for the fact that in year 1, players could pick up 5 fresh daily IB bounties per day. Now we only get 3. So if a day rolls along where 2 of the 3 bounties are"win" bounties, that can be a hit against solo players. Back in year 1, even if one of the bounties required wins, you still had 4 other bounties that day to work towards. In practice it makes a bigger difference than you might think.

All that does is lower slightly the limit on your advancement, and further cements the idea that this is not a complaint about the design of the game, but a complaint about your particular circumstances on a particular day. You needed or wanted to reach a certain goal at a certain time, and the conditions were not ideal for that.

Even taking 5 out of 9 bounties, one of them required winning. If you had been in the situation where you completed four of them, but the fifth required winning, and you needed the fifth to achieve the goal, your complaint would be the same.

So rectifying your "design flaw"-- completely eliminating the possibility of your situation ever being replicated by anyone-- requires the outright removal of all victory-requiring bounties from IB, bounties that were in the game from the start.


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