I think he misses an important point (Destiny)

by someotherguy, Hertfordshire, England, Friday, September 09, 2016, 11:49 (2940 days ago) @ CruelLEGACEY

I'm an adamsnt believer that bullets should go where you point them. That's where recoil and range come into play. Recoil stops you pointing where you want to, and range should just affect aim stickiness and damage dropoff.

If I shoot someone a mile away, I shouldnt have as much "sticky" aiming. That's fine. If I still manage to hit them and only do 1 damage, I know I need to get closer, and that's fine too. If Im using a gun at an inapprppriate range and the recoil keeps me off target, that's also fine. All of those scenarios are a result of poor play on my part.

But if a dice roll decides whether I live or die, that's not okay. I know it might seem like a minor distinction, because bullet ghosting is also a result of range, but it negatively impacts gameplay feel when there are better, smarter design options.


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