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The missing ingredient (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, October 04, 2016, 20:10 (2961 days ago) @ Kermit

I guess my point is playing the same content again doesn't bother the players who treat it like a social activity. It's akin to playing a pick-up game with friends--it's still fun even though the rules of basketball don't change. I've rarely heard Cody acknowledge the social aspect of the game--it's all about whether his criteria for game design is being met. I think he has unrealistic expectations regarding variety of content, but I just haven't gotten the sense he plays with others very much (or if he does, I'd think that his blue engram blunder would've come to light earlier).

I much prefer playing Dungeons and Dragons with my friends over Destiny. It is real in person interaction, and as a bonus everything we do is new. No repeated quests or stories. Destiny has a large social component that is indeed good, but it's not nearly as good as actual social games.


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