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The missing ingredient (Destiny)

by cheapLEY @, Tuesday, October 04, 2016, 22:36 (2961 days ago) @ squidnh3

I think you are mostly correct, but the annoying part about Cody (and quite a few others on this forum) is that he refuses to acknowledge how positive the way Destiny works is for so many players other than himself.

I have yet to see a good argument for how the way Destiny works is positive. Sure, people like watching bars fill up and numbers get bigger. I do too! That doesn't make gating the raid behind hours of grinding to actually make that number get bigger and better. The game suffers for it and gains basically nothing because of it. It's a simple solution to just create a path of content that will level you straight into the raid (and ideally set the raid up from a story and gameplay perspective). That's the entire argument--repeating strikes, Nightfalls, Heroics, bounties, etc. over and over is fine if you have a good group of friends and just enjoying doing it. Forcing that repetition is bad, and I don't really see a good argument that holds up saying it's good.

That's what I don't feel like many here understand. No one is saying you shouldn't be able to jump into Destiny and have a good, relaxed time shooting aliens with your friends. But why should you be gated from other fun content if you don't want to do that?


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