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My short answer (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, September 17, 2013, 11:43 (3872 days ago) @ Mr Daax

Personally, part of why I find shooters fun is the havoc involved in a firefight with a group of enemies, and the split second decisions you need to make to shoot and/or dodge in order to take out the bad guys. Superhot, because of the time mechanic, seems to take away the havoc and split second decision making which, for me, takes away some of the fun.

C

You begin to identify and analyze central mechanics of genres, and begin to discuss how superhot weakens them, but you could go further. Not all FPS games are about split second decisions and intense firefights. In such games, what else makes play interesting? In other games what makes the time mechanic interesting? Why not here? You have a good start.


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