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Because Cody Miller says so? :p (Gaming)

by SonofMacPhisto @, Tuesday, September 17, 2013, 14:22 (3845 days ago) @ Ragashingo

Ok, fine. :)

The game's main element (time only advancing time when you move) changed it from a fps (where time and everything flows normally) to… well… Frogger. Your hitting a target is pretty much assured since you have a near infinite amount of time to aim, so the game descends into a series of movements you perform in order to cross lanes of traffic created by the enemy's near frozen bullets. Running out of ammo and having to melee someone to get more really isn't much different, tactic wise, than dodging around gaps in the bullet lanes in order to get a clear shot. Both involve Froggering around the levels until everyone is dead. Maybe there is more to it in later levels, but I got bored by the time I reached the level where "they just keep coming."

I'm going to be rude and stop here.

So, it's a game with no challenge?


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