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My theory on what happened (Destiny)

by Xenos @, Shores of Time, Sunday, August 05, 2018, 18:30 (2378 days ago) @ Morpheus

B) The second source of my anger is, yes:the fact that it took—or I guess since it's not until next month, is taking—so long.


I totally get this mindset, I myself have been annoyed with the shader deletion in the game many times, but as someone who helps software engineers troubleshoot new features, including identifying, recreating, and troubleshooting issues with said features, when I read their post about shader deletion I can say I think I understand what happened:

They thought over solutions, many different ones including the option of holding a button combination to delete a stack. It would be relatively easy to fix, but it wouldn't fix the underlying issue which is the shader system itself. Instead of going for a temporary solution that would still require 100s of man-hours to program and test (including making sure you keep your glimmer and bright dust) they realized the better thing to do would be to fix the entire system. It definitely is frustrating as a player to have to wait for it, but it does actually make sense.

And BEFORE anyone tries to argue that it wouldn't take 100s of man-hours to program, don't. Even with an incredibly non-critical enhancement for the product I support it usually takes 100+ hours of JUST MY TIME to help test.


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