Avatar

C'mon Korny, that's horsecrap, and you know it. (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Monday, August 06, 2018, 13:12 (2378 days ago) @ cheapLEY
edited by Korny, Monday, August 06, 2018, 13:18

It's the principle of the matter, where Bungie is full of seemingly lazy devs across the board, from reskinning content to lying to players so they don't burn through what scaps of content there are, shaders are just the one instance where they flat-out said "Oh yeah, we could fix this longstanding issue, but no, we're not going to until later, because the spirit of what players want hork hork. Game development is HAAAAAAARD! But please ignore those other devs doing things a million times better and faster with way fewer people, as that would only highlight how full of crap we are! Instead, look at this high-larious infographic that shows just how much player-time we've wasted with this single aspect of the game! Lol!".


This might be the dumbest thing posted on this forum, ever. You have literally no idea how hard Bungie devs work, how difficult the things you claim are easy might be. It's a judgment based on basically no information, and that's stupid, no matter how you cut it.


Okay, okay, I admit that it's not a verbatim quote from Bungie.
PERO IT MIGHT AS WELL HAVE BEEN.

Let's discuss the 7 hours where countless players sat waiting for a public event just to do a timed quest, or the five hours literally a week later where the same thing happened, and Bungie was like "Working as intended, lol!" I mean, that was more than 13 minutes per player.


Yeah, you know, except the part where they said, "Yeah, that sucks, we're looking at future fixes."

Fixes for their own system, that they deliberately set up the worst way possible. It's weird that they don't seem to ever look at any of their terrible decisions and ask themselves "is this good?". Someone else said "if the Blight issue is "working as intended", maybe Bungie needs to question their intentions."

And it struck a chord. Why did they build the initial game entirely around Eververse and their Microtransactions? Why have they repeatedly lied to players? Why have they trademarked "we're listening", but don't bother to anticipate future issues? What are their intentions? When they finally acknowledged the Blight issue the first week, we haid it taken care of fifteen minutes later with an endless string of Blights. Why didn't they just make it all blights on Sunday for the people with lives and families? Why did they let it happen again?


Korny, you've become this forum's equivalent of the streamers you claim to hate.

I'm not pandering to an audience, or stirring up crap for the sake of profit. I call things out as I see them, and while I think it's a bit blunt at times, i don't think they're unfair assessments. However, if given decent evidence that I'm wrong about something (and not just speculation and ghetto math), I'll acknowledge that I'm wrong.
But Bungie's not the only developer that I follow, yet only Bungie seems to stumble so consistently over the dumbest no-brainer issues. Even 343 industries has spent the past few years crawling out of the hole that they dug themselves into, to great results.


Complete thread:

 RSS Feed of thread