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lol, 25 years wasted dismantling shaders in season 3 (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Monday, August 06, 2018, 12:40 (2378 days ago) @ Vortech
edited by Korny, Monday, August 06, 2018, 12:44

I mean if shaders are just the worst thing that brings a pain to your life that transcends the ability to have a knowing wink at it (but also does not bother you enough to stop playing the game) I feel bad for you, but man, its such a small part of this game that even as annoying as it is I can't get worked up about it. I'm sure I have spent way more time waiting for the game to launch than deleting shaders. Hell, I've spent more time waiting for people to join up into the fire team before a raid (A time when I have nothing better to do but delete shaders anyway). Or while you are in hyperspace loading screen.

To be perfectly honest with ya, I don't ever bother with deleting shaders. I've always had more than enough vault space to simply shove the ugly ones in there and forget about them. The only time I'll bother is when I need Silver Dust, and even that's pretty rare. But what the "I got mine" folks around here never seem to get beyond is the fact that just because something isn't personally an issue for me, it doesn't mean that it is not a real issue.

It's the principle of the matter, where Bungie is full of seemingly lazy devs across the board, from reskinning content to lying to players so they don't burn through what scaps of content there are, shaders are just the one instance where they flat-out said "Oh yeah, we could fix this longstanding issue, but no, we're not going to until later, because the spirit of what players want hork hork. Game development is HAAAAAAARD! But please ignore those other devs doing things a million times better and faster with way fewer people, as that would only highlight how full of crap we are! Instead, look at this high-larious infographic that shows just how much player-time we've wasted with this single aspect of the game! Lol!".

So much of Destiny wastes player time, and much of that was fixed during D1, only to be brought back or broken just for D2.

Let's discuss the 7 hours where countless players sat waiting for a public event just to do a timed quest, or the five hours literally a week later where the same thing happened, and Bungie was like "Working as intended, lol!" I mean, that was more than 13 minutes per player.

Or the stupidly long loading screens that you are forced to sit through just to decrypt an engram, or turn in a milestone.

Or the pointless "Guided Games" that they hyped up, abandoned, and have acknowledged that they have zero intention of working on it (but no LFG or Tower chat for you!)

I mean, the list is pretty endless, and I could go on. Morpheus was just expressing annoyance with the shader issue, but our local Bungie cheerleaders can't stand someone saying anything remotely critical of Bungie without screeching in on them, so I was just saying that he had a point, only to get sarcastic replies from the Triggered Team.


I dunno. I feel like you really gotta want this one to be offended by it.

Eh. The fun aspects of the game are fun enough for me to play it, and while I haven't given my honest thoughts about Solstice (other than simply saying #Kornywasright), I've been having enough fun with that as well. I guess I'm just used to thinking about others besides myself, which isn't a thing for folks around here. I'm just too nice of a guy. :P


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