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It's honestly hard to explain software development. (Criticism)

by Blackt1g3r @, Login is from an untrusted domain in MN, Monday, August 06, 2018, 14:32 (224 days ago) @ Cody Miller

I want to try and explain the complexities of software engineering, but it's honestly REALLY hard to tell people how complex some problems are for very little fixes or how easy some fixes have been for what seemed like very complex problems. You honestly never know.


This is probably true. But from the perspective of the player, they don't really care when something is broken. Simple or complex to fix, the result is still the same on their end. The player is paying money for the game, and there are other games out there that are competition.

Sure but I'm not picking games based on whether I can delete shaders one-at-a-time or by stacks. I'm picking the games based on if they provide experiences I enjoy by myself or with others. The shader thing may be an annoyance, but it's not making me decide to go out and buy the Division either.


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