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Hypothetical - Guardian Trainer (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, June 23, 2014, 14:31 (3806 days ago) @ Claude Errera

(Your depiction of an investment system as a critical piece that must be 'worked' before you can do the real 'meat' of the game is also a pretty shallow view; from what I saw in the Alpha, you've got that wrong, too.

What I saw was starting at level 3, and having to play the explore mode until level 6 to do the strike. Now, actually EXPLORING was pretty fun since the world was pretty large already, but would you really argue that the missions that you get at the beacons are anywhere near the quality level as the designed pieces?

I could easily see them being so if picking up a mission created an instance for you and your fireteam, with areas populated by designed encounters rather than periodic spawns, and each being unique rather than of the same two basic types. Remove waypoints, and allow more freedom and perhaps allow you to load up 3-5 at once, and bam. Problem mostly solved.


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