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Hypothetical - Guardian Trainer (Destiny)

by Malagate @, Sea of Tranquility, Wednesday, June 25, 2014, 07:18 (3807 days ago) @ Cody Miller

I really don't care for the logic you use sometimes, though I do understand your point.

But trying to find a way to reconcile your hatred of investment systems with what we've seen of the design choices for Destiny so far doesn't give me a good feeling about listening to you moan about it for the next ten years.

What would you prefer, then, to a higher-difficulty area guarded by enemies that drastically outclass you? The goal would be to have to come play that particular area later, once you've accquired either powers you don't have, or grown your character in a way so that you can tackle them.

Since, by the logic you used, this would be inherently bad by design; what would you rather? 50 enemies at your level that you'd have to take on all at once? A puzzle of some sort that allows you to bypass all the time you would have spent (in your eyes) uselessly grinding?


~m


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