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Luke Smith Explains (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, August 04, 2014, 09:16 (3573 days ago) @ kapowaz

Being opinionated about a design direction is something I have a lot of respect for. Time will tell whether or not it was a good decision, though. I'm sort of 80/20 — I think it'll work, but I think it'll shut out a lot of players at the same time. A design decision which means that only a minority of your customers get to experience the product fully is a risky one.

It seems to me, experiencing the raid fully can only be done going in with a known group of people. With matchmaking, an even bigger minority of customers would not get the full experience. Based on what he is saying, your analysis of the decision is completely backwards.


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