Inventory Hell (Destiny)

by kapowaz, Monday, August 04, 2014, 09:35 (3768 days ago) @ Cody Miller

But you don't. You keep comparing it to WoW and other MMO games. You or I have no idea what the challenges of the raid are going to be (other than the shown coordinating jumping puzzle).

Cody; you're the last person to start preaching about who does or doesn't ‘get’ a game. Come back when you've actually played some of these games you're so disparaging about. You literally don't understand them. You don't understand investment systems or why other players would enjoy them, so again: come back when you ‘get’ those.

You're acting as if comparing it to MMOs is a crazy, out there idea. Funny then, that that's what most of the big games news sites are doing too:

http://www.polygon.com/2014/4/28/5661202/destiny-halo-bungie-friends-list
http://www.polygon.com/2014/5/19/5730492/destiny-bungie-multiplayer-trailer
http://www.eurogamer.net/articles/2014-07-21-five-talking-points-from-the-weekends-destiny-beta
http://www.eurogamer.net/articles/2013-06-21-destiny-how-to-save-online-worlds
http://www.ign.com/articles/2013/06/11/e3-2013-destiny-gameplay-revealed
http://www.ign.com/blogs/rsg2033/2014/07/24/how-bungies-destiny-beta-compares-to-halo-and-world-of-warcraft

There are loads of things about Destiny that are very different to any MMO. But there are undeniably lots of things that are similar. You're right, I don't know anything about what Raids will be like. But given what we've seen, we can make some speculative guesses. I'm dubious of there being a mandatory requirement for carrying multiple damage-type weapons of the same class, simply because it would put yet another prerequisite in the way of participating in raids. Don't happen to have a good special weapon that does Void damage? Then you'd better go farm for hours to get one, or wait for one to pop up at the cryptarch! Given your aversion to grinding, I'm sure you can see the problem there.

You lack the imagination to see where switching between primary weapons was beneficial in the alpha / beta. I switched between Scout rifle and Auto Rifle a lot.

As did I. I levelled up several different shotguns, auto-rifles, scout rifles, pulse rifles, sniper rifles and rocket launchers to try them all out and see how they behaved differently. By and large, in the majority of the content that was available to us they didn't make too much difference. Killing Wizards in one shot with a particular damage type weapon is a good example of how they can make a difference, but there's nothing to stop you killing them the ordinary way.

WoW is shitty and if you aren't geared right you lose, whereas in Destiny it seems your skill can make up.

If you don't believe there's both a skill and gear component in both of these games then that's just another statement of ignorance.

Get hype man. I see plenty wrong with Destiny, but I'm super excited for the parts that aren't.

So am I.


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