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Not Kermit, but... (Destiny)

by Kermit @, Raleigh, NC, Friday, December 01, 2017, 06:29 (2346 days ago) @ Tails

So I wasn't able to get it to happen exactly as Claude did in his video, but I was able to produce the same result by opening my map and using fast travel while talking to a vendor. From this, I was able to make a client code change that fixes the issue.

Unfortunately it's a little too late to make it into the release coming on Dec 12th, but I'm hopeful it'll make the next boat.

Thanks to the both of you, Claude and Kermit! :)

Awesome! I now find bugs in my professional and personal life. Thanks!

BTW, the issue with the hunter floating--I always assumed that the warlock was the only class that was supposed to float because that's how it is before log on. I've noticed that the warlock will alternatively stand and float just like the hunter if you view the character screen while traveling.

Kerm

P.S. Thanks for the explanation regarding the screen shift. I figured it was something like that.


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