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Wiping away the past (Destiny)

by unoudid @, Somewhere over the rainbow, Wednesday, September 09, 2015, 17:08 (3158 days ago) @ Cody Miller

So it's finally happening. Remember years ago when I said that having a game be always online, with mandatory patches by the developers was troubling because we may lose our ability to enjoy old content?

What we lost yesterday:

Peter Dinklage
Blades of Crota
Pack of Wolves
The Main Menu Music
Old weapon balance
My completely insane Purifier VII

I don't know, I find it troublingly transient. I've always hoped that future releases would build upon, rather than wipe out the old. We could decline the patch and still sword fly in Halo 2 campaign or LAN. But if you ever want Black Hammer back, you are out of luck.

Lucas got shit when he tried to rewrite history with Star Wars… and yet Bungie gets a pass? At least with Star Wars you have the laserdiscs…

While I do find it troubling in the sense that we have lost some history to the game, the community seems to do a great job of preserving parts of it. Just look at your dinklebot recordings, or the endless amounts of youtube destiny tributes for year one.

Instead of living in the past with these games, you are now encouraged to keep playing or risk missing out on things. Since this is supposed to be a 10-year franchise, I'm fine with old stuff "becoming legend". It's a part of the history of the game.

Pepperidge Farm remembers the Dinklebot and that amazing Black Hammer.

Lucas reworked the movies that had been around for 20(?) years or so already and with a massive expanded universe. Destiny is 1 year old with no expanded universe. Completely different in my book.

Do we know if there will be distinct versions of Destiny 1-5 or will it be a continually evolving world?


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