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Consider the following. (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Wednesday, March 30, 2016, 20:43 (3254 days ago) @ CyberKN

It was because it can directly impact the quality of the user experience.

But will it?

There is now direct pressure on their designers to find a sweet spot between "fun" and "financially viable".

Which is, if you think about it, the same as making the game at all in the first place. Or anything else for that matter. Try and pack in too much "fun" or "usefulness" or "utility" into your game or comic or car or shovel or whatever and you go bankrupt instead of delivering what someone else wants or needs.

All business and creative creation is a tradeoff between "fun" and "financial viability". Are micro transactions more so? Maybe. But let's not go pants on head on fire with statements like:

This means that you can no longer trust Bungie to balance drops according to what is "fun".


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