Up to the line, not over it (yet) (Destiny)

by Avateur @, Thursday, March 31, 2016, 00:22 (3254 days ago) @ cheapLEY

I for one don't mind the occasional cosmetic item (I like looking cool!), but at this point it seems a little hard to argue that Bungie is prioritizing quality game content.

For this game, yes. And that's the part that bugs me about all of this. All of this stuff in the update that I think is a good thing is still at the expense of any actual real new content. It's all rehashed locations, reskinned items and things, and rehashed concepts. I feel like the microtransactions were never about actually getting us new content like they said it would be. Then there are those who would argue that this rehashed stuff is "new content" and that Bungie totally is keeping their word. I'd say both sides are right, more or less.

The fall "expansion" will tell a lot. As it is currently, Bungie is definitely angling toward the psychological/addictive thing they've been pushing more and more over the past year with all of this. Luckily, it's all free aside from the microtransactions. We'll see what changes or what new things pop up later this year.

But in Bungie's defense, if the majority (I assume vast majority) of the study is working on Destiny 2 (preferably without 360 and PS3 ports), Destiny 1 may end up where we have it now even in the fall. So there's no truly "new" content. It's a tough pill to swallow, sure. But if Destiny 2 comes out, is absolutely awesome, doesn't follow the slippery slope into microtransaction hell, and is unbelievably solid compared to where we've been with this game, I think it'll be well worth the priority shift from this game to the sequel.


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