Avatar

Consider the following. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, March 30, 2016, 21:14 (3254 days ago) @ Ragashingo
edited by Cody Miller, Wednesday, March 30, 2016, 21:20

All business and creative creation is a tradeoff between "fun" and "financial viability". Are micro transactions more so? Maybe.

It is not the same. Not being able to add a cool new feature or level is different than making the base game less fun to justify the player's purchase of shit.

With a normal game, you are trying to make it as fun as possible with the money you have. With microtransactions, you are trying to make portions of the game annoying so as to get people to buy stuff. Otherwise, they would not purchase items that can be acquired for free.

Cyber already explained it as about as well as I could have.


Complete thread:

 RSS Feed of thread