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Some thoughts, then some questions for all you DBOers (Destiny)

by Kermit @, Raleigh, NC, Thursday, March 31, 2016, 17:39 (3253 days ago) @ Cody Miller

First, by setting pace for how quickly content can be consumed, it helps foster a sense of community. By slowing down the chuggings and pushing forward the sippers, Bungie is hoping we all have a chance to experience their premier 6 player coop activities.


This problem could have taken care of itself had the whole game been like the raids: mandatory co-op with no matchmaking. The organizing of players would have slowed down the pace at which you could play simply by virtue of having to get people to play with. The game would have had to feature a tool where you can meet players with similar skill and schedules, but nothing would have been matchmade.

I think the game you're describing would have a dramatically smaller playerbase--so small it would have been a failure in terms of paying for itself.


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