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Question about this point (Destiny)

by CruelLEGACEY @, Toronto, Friday, April 01, 2016, 04:22 (3252 days ago) @ Claude Errera

Second, there are many of us who don't mind a bit of extra motivation to do things we thought were fun, but may have forgot about, or perhaps missed the first time.


So this is clearly an important point for some people here. I also enjoy having motivation to try different activities, but for me the motivation has nothing to do with ranking up or light levels. For me, the motivation is new gear: new toys to play with. Is that not the case for others? Sometimes acquiring new gear comes along side an increase in light level, but that isn't where the enjoyment comes from for me. I sometimes feel the need to increase my light level (because the activities I enjoy require it) but the process of raising my level only ever feels like a chore to me; a process I must go through in order to enjoy my favorite activities later. The gear is the draw for me.

My question is: would you still feel motivated to try these different activities if light level was out of the equation? If new gear was still given out within the frame of a weekly reset, but without the aspect of levelling up?

Just to be clear, I don't mean any of this to be argumentative in any way. Just genuinely curious to hear people's perspective on it :)


My light levels haven't changed in months. I'm not sure why you think that's a drive for most of us who play as much as you do.

Perhaps I misunderstood SquidNH3's point, and your support of it. I'm not saying that light level is what drives most of us to play... but it sounded to me like that's what Squid was saying, and what others were agreeing with. I thought Squid was making the point that increasing levels is a carrot on a stick that encourages players "do things we thought were fun, but may have forgot about, or perhaps missed the first time.". Apologies if I misunderstood the context :)


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