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Weapon sunsetting in action (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, June 10, 2020, 09:56 (29 days ago) @ MacAddictXIV

Those two categories are both bad on their own. You need both. Metrics and data guide how the game is doing overall and helps you understand what is actually happening. Fun and instinct is great in the moment but it doesn't give you and idea of where you are going. You can't have one or the other, you have to have both.

I disagree. Metrics do not qualify the game experience. All that matters is the fun you have. Metrics tell you little if anything about the actual things people are feeling when they play your game. Fighting games are a great example. Super Turbo is in no way 'balanced', with tons of advantageous character match ups and many underused characters. The metrics would say it's a mess. And yet, somehow, it is one of, and some might consider THE, greatest fighting game of all time.

Also, fun and instinct are a personally thing. You can just do something and assume everyone is going to have fun with a change. That is why for such large games like this that you have to have those metrics to guide the best fun for the most amount of people.

Metrics do not measure fun.


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