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Long Ramble: (Criticism)

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, July 24, 2022, 08:17 (21 days ago) @ cheapLEY

I will always wish that Destiny was a more cohesive experience that made use of old stuff in interesting ways instead of just moving on to the next thing. That's unrealistic, I think, as it would mean continually developing old stuff, bringing it up to snuff, integrating it with new stuff. I just don't know how they would realistically do that (especially when you know at least half the fan base would just bitch about reusing old content).

See, this is so interesting to me. Halo was generally criticized for making you play AotCR backwards in Two Betrayals, and reusing content and geometry in general even though the experience is pretty different each time. So that's… suddenly good now?

I'm not sure it's true anymore, but I still envision Bungie designing Destiny as a buffet of things to enjoy. Lots of options to cater to many tastes.

This is MY general problem with MMOs and Live Service games. I dunno, in my opinion it's just better to have a focused experience that's always great for the people who like it, and those who don't just won't play. The buffet just means everyone is kinda sorta pleased, but never reaching the highs of fine dining. I get that's the type of game that makes the most money, but it's not the type that makes me most happy to play.


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