Someone else's lightly-structured thoughts (Criticism)

by EffortlessFury @, Tuesday, July 26, 2022, 07:46 (640 days ago) @ Cody Miller

Emergent gameplay, being the experiences that fill in the empty space designed around them, aren't as meticulously craftable. I'd argue that emergent gameplay experiences can't reach the same quality ceiling as directly crafted gameplay. That said, the floor is bottomless for both, so there's nothing wrong with emergent gameplay.


I'm not sure I would agree. Combos were "emergent gameplay" in Street Fighter 2, and they ended up being so interesting that they are now a basic part of every single fighting game made for the last 3 decades.

Except that this case of emergent gameplay can also be designed explicitly, therefore it is not a gameplay experience exclusive to emergent gameplay. That doesn't disprove my thought.

I can't really prove my thought, nor can it be disproven. It's a feeling, and I acknowledge it as such.


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