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Right, but PvP isn't completely unsync'd either (Gaming)

by ZackDark @, Not behind you. NO! Don't look., Monday, July 28, 2014, 01:22 (3770 days ago) @ Ragashingo

I dunno. Just sounds unfeasible to sync every single frame (30 every second, weird common Bungie frame skipping non-withstanding) between every single machine (up to 6 in every single game, as far as I noticed [and promised for Raids]) while keeping everyone running the game in real-time.

I mean, my latency when connected to you guys should be above 150ms (if not 250ms), which gives, in the best case scenario, 183ms for the console to do its calculations AND render the player's frame while keeping a 30fps target framerate.


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