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It might have been fine with less of a dmg nerf. (Destiny)

by CruelLEGACEY @, Toronto, Wednesday, March 18, 2015, 13:34 (3762 days ago) @ Cody Miller

I think this may all be moot until we get some post-patch numbers on the player base. I'm not seeing many anecdotes from people saying they're still content to run AR's in this thread.


A lot of good players, and myself, abandoned ARs long ago and never looked back. That's why I am utterly baffled by this nerf, since after their first nerf way back when, they lost their effectiveness over other weapons. I'm not saying they were BAD then; you could certainly do well with them, but they were by no means imbalanced or overpowered, or even the best choice most of the time. In fact, I would say they were probably in a good place.

I was there in the Alpha when they were actually considerably overpowering any of the other primaries, in both PvE and PvP. I know what that looked like, and the ARs of a month ago were extremely far from that.

The fact that a bunch of people chose to use them is simply because they are a low skill weapon, and is not indicative of their power necessarily.

Now they are simply useless in PvE and PvP if your aim is to perform.

I went on a total rampage with Suros Regime last night. Granted, Suros is THE BEST Auto Rifle in the game, but I still think it's unfair to call them "useless". I do far better with Suros than I do with Red Death or Hawkmoon. A lot of it comes down to personal playstyle and skill set.


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