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Ok, Bungie: time to stop being evasive (Destiny)

by Kermit @, Raleigh, NC, Thursday, July 31, 2014, 08:28 (3556 days ago) @ kapowaz

Or maybe they should go dark until September 9. I mean, how much more convincing do they have to do?


In some ways I wish they did just go dark. But the marketing machine is in full gear now, so that's not going to happen.

To be clear: this is not about selling the game to me. I'm already invested. This is about the relationship between Bungie and the fans, which feels very much like it has a schoolmasterly, we know what is best for you tone, which grates for me.

To you, but not to me and I'd say it prevents the worse crime of overpromising, which Bungie has done in the past, and I suspect they have learned from the experience.

I appreciate it won't matter to everyone (particularly those who want to discover stuff for themselves), but in my opinion there are certain classes of information that don't justify being kept as guarded secrets.

That's a judgment call, and I'd say that those classes of information also are not really selling points, and Bungie should really be revealing only what they need to reveal to sell the game. I think they hit that point with the beta, actually. I don't think they need to tell anyone another thing.

Telling us something like the level cap will just prompt vigorous debate about whether it's high enough, with all debaters being equally clueless about what's it like to play this game at that level. It's not treating us like children to not tell us. It's treating us like adults who have a modicum of patience, adults who have a relationship with the developer and understand that when they say it's better to know less going in, they do know better than us. They want us to judge the game when we play it, not judge it based on a mental construct we create from information we cobble together and easily misconstrue. Especially with a new IP for a hybrid game that is similar but different from other games we know, the less said the better.


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