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The Cargo Cult of Game Mechanics (Destiny)

by Kahzgul, Wednesday, January 14, 2015, 16:29 (3403 days ago) @ Blackt1g3r

Very interesting. But I think Destiny is almost the opposite of his examples. It's a game of contradiction. The player feels great, moves great, has interesting mechanics and good feel. The world around the player is all window dressing with no substance, poor AI, boring and repetitive tasks (another round of "Defend the Door Simulator," anyone?), and terrible, TERRIBLE story.

it's like a candy with a beautiful, amazing, detailed, but incredibly thin shell, literal poop, and then a delicious chewy center.


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