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The Cargo Cult of Game Mechanics (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Thursday, January 15, 2015, 09:41 (3402 days ago) @ Cody Miller

I have another theory that I haven't read anywhere else but it might be discussed places, and that's that larger development teams make for less interesting games. Sort of a too many cooks in the kitchen scenario.


This is wrong. In fact, it's the opposite of true. The better games get, the more people will have to be on the team.

I've played outstanding games made jointly by five hundred people and amazing games made by just one or two people. I've enjoyed hundreds of hours in Destiny or Skyrim, but have also enjoyed quite a few playing FTL or Aquaria. I'd argue that team size doesn't really matter that much. Its good ideas that are key.


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