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The Cargo Cult of Game Mechanics (Destiny)

by Kahzgul, Friday, January 16, 2015, 09:49 (3400 days ago) @ Fuertisimo

Bigger Team doesn't equal a better game, or even a bigger game. It only equals a more polished game.

All of the best games that I ever worked on started as very small teams until the core engine, gameplay, story, and main missions were in place, and the side missions (depending on the game type) were at least decided upon. At that point the teams would expand from like 5 or 6 people to 150.


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