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The Cargo Cult of Game Mechanics (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, January 15, 2015, 08:47 (3402 days ago) @ Blackt1g3r

I think it's more like a trade-off. The bigger the game, the more people you need to get things done. The more people you have, the harder it is to stick to a single vision of a good game.

This is why then you need a good director to reign everybody in and make sure everybody does what's appropriate. It's a position and skill that's more important as teams get bigger.


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