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The Cargo Cult of Game Mechanics (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, January 15, 2015, 08:38 (3402 days ago) @ Fuertisimo

I have another theory that I haven't read anywhere else but it might be discussed places, and that's that larger development teams make for less interesting games. Sort of a too many cooks in the kitchen scenario.

This is wrong. In fact, it's the opposite of true. The better games get, the more people will have to be on the team.


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