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Couldn't wait. Legs went numb. Question for devs: (Destiny)

by Kahzgul, Wednesday, May 31, 2017, 05:39 (2823 days ago) @ Funkmon

At the very end, they say 60 FPS is quadruple the work of 30 FPS. Can someone explain why?

Depends on the game engine and how it's set up. I can imagine a way this would be the case, but it's pure conjecture on my part; I've never seen their code:

Destiny did some very (VERY) clever things in order to squeeze every ounce of juice out of the hardware it was running on (this is true), and some of that had to do with multithreading actions to be calculated separately from the graphics render (also true). So, in essence (this next bit is conjecture based on the two previous facts), Destiny is "drawing" the physics and AI and a third thing (netcode?) at the same time that it's drawing the graphics, (and now we're entering the land of complete and total speculation) so doubling the refresh rate necessarily means doubling the rate at which all of those other things happen as well, lest they become oddly jittery in an otherwise fluid world.


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