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Couldn't wait. Legs went numb. Question for devs: (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, May 31, 2017, 12:25 (2823 days ago) @ CruelLEGACEY

Whatever those fixed elements are, they are fixed. Can't be sped up anymore. So if they are taking up 20% of the time between frames at 30fps, that means they would take up 40% of the time between frames at 60FPS. So the processes that CAN be sped up by the devs need to go way more than twice as fast to hit 60FPS over 30FPS.

A relevant story from Marathon!

Alain Roy was bored one day, so Jason told him to profile the code. He came back, and told Jason that the game was spending 30% of its time on platforms. Jason didn't believe him, told him he was full of shit, and to do it again since he didn't use the profiler correctly.

Sure enough, Alain was right. So Jason rewrote the platform code to speed it up, and Marathon got 3 or 4 FPS faster. Marathon was running at 30 FPS, so this was a big boost.


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