My takeaway: (Destiny)

by EffortlessFury @, Thursday, June 01, 2017, 01:36 (2823 days ago) @ Blackt1g3r

Everything that most of the fanbase love about the game (the lore/campaign, the arena style multiplayer) were happy accidents that most people in the company either didn't care about or looked down on, and all the things the majority of the company actually cared about usually failed without ever seeing the light of day.

What a disappointment. Really puts into perspective what Bungie decided was vital to ship in Destiny 1 Version 1. Their focus doesn't usually seem to be in the right places, it just happened that a few passionate people managed to pull the successful bits together. On a game the scale of Destiny 1 with a team as large as it is now, if the majority of the studio is misaligned, a few good actors can't influence the final product the way they once could. In fact, the fact that it was likely a smaller team working in some relative isolation on the Vault of Glass is how that turned out so well


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