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Chris Barrett on state of loot, Eververse, vault space: (Destiny)

by cheapLEY @, Sunday, December 24, 2017, 17:00 (2366 days ago) @ Kahzgul

Usually it's so they can smash other people in pvp, a

That's making a pretty huge assumption.

As has been pointed out, raid loot has mostly not been PvP dominating. That shouldn't be that hard to design around.

Going into a raid fully kitted with raid gear that has cool perks that work for raid mechanics is fun. It totally changes the experience, and also works as a difficult selector. Folks that can't beat the raid can earn gear that helps make the raid easier, so long as they can complete a few encounters to get drops.

Raid perks are just fun.


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