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Exploiting & Enjoying Renown (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, June 10, 2018, 10:41 (2145 days ago) @ Xenos

Yeah totally, exploiting it now is not a big deal at all. We were more talking about they'd have to make some changes if they were going to expand the renown system to go to higher caps with even higher rewards.

I'd say make renown fireteam wide. No cap.

As renown goes up, rewards grow exponentially.
As renown goes up, your power goes down exponentially.

Whenever someone in your fireteam dies, you lose renown.

How much you lose scales exponentially with how much you have. So maybe 0-4 a death loses 1, 5-9 loses 2, 10-14 loses 4, 15-19 loses 8, 20-24 loses 16, and 25+ you lose it all.

Now things are interesting. You can add people to your fireteam which will make lost sectors easier, but you run the risk of losing your own renown if you teammate dies. Likewise you can build up as much as you want, but run the risk of getting greedy and wiping it if someone dies. You'd then have to determine the right level of risk, since because of exponential reward growth it's always better in theory to get as much as possible, but in practice you'd have to contend with the danger.

As it is now, you just get 5 without really thinking and run a lost sector. This way there could be some decision making.


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