The soft cap is bad system. (Criticism)

by Robot Chickens, Tuesday, July 24, 2018, 11:56 (910 days ago) @ Cody Miller

I said this in June 2014. It’s not changing, and it’s one of the biggest weaknesses of the genre. Instead of growing more powerful because WE become more skilled, the game has to do it for us.

Heaven forbid the ‘grind’ is simply practicing and getting better or developing new strats.

Like Cheaply, I agree that this discussion all remain theoretical bc Destiny will not change.

That being said, in my arm-chair developer role, I wish power level were gone and they replaced incentives to level up with perk-specific gear. Raids are great this way. The gear perks can create synergies with our play-styles that make it easier as you go and tackle harder content (prestige). I wish all activities granted different perks for gear that was situationally effective. Heck, make the nightfall gear give perks that impact Escalation Protocol if you want players to spread out their game time.

Complete thread:

 RSS Feed of thread